After 10 years of developing games and providing tutorials in Unity, I'm venturing into new territories. Join me as I dive into Godot for the very first time, and share my raw and unfiltered impressions. If you've been with me through my Unity journey, brace yourselves—this will be a mix of excitement, frustration, and undoubtedly some rookie mistakes. Feel free to shout some advice at your screen—I might just need it!
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